22 lines
519 B
C#
22 lines
519 B
C#
|
using UnityEngine;
|
|||
|
using UnityEngine.UI;
|
|||
|
|
|||
|
namespace Photon.Pun.Demo.Asteroids
|
|||
|
{
|
|||
|
public class LobbyTopPanel : MonoBehaviour
|
|||
|
{
|
|||
|
private readonly string connectionStatusMessage = " Connection Status: ";
|
|||
|
|
|||
|
[Header("UI References")]
|
|||
|
public Text ConnectionStatusText;
|
|||
|
|
|||
|
#region UNITY
|
|||
|
|
|||
|
public void Update()
|
|||
|
{
|
|||
|
ConnectionStatusText.text = connectionStatusMessage + PhotonNetwork.NetworkClientState;
|
|||
|
}
|
|||
|
|
|||
|
#endregion
|
|||
|
}
|
|||
|
}
|