61 lines
1.6 KiB
C#
61 lines
1.6 KiB
C#
|
// --------------------------------------------------------------------------------------------------------------------
|
|||
|
// <copyright file="AutoSyncSceneToggle.cs" company="Exit Games GmbH">
|
|||
|
// Part of: Pun Cockpit Demo
|
|||
|
// </copyright>
|
|||
|
// <author>developer@exitgames.com</author>
|
|||
|
// --------------------------------------------------------------------------------------------------------------------
|
|||
|
|
|||
|
using UnityEngine;
|
|||
|
using UnityEngine.UI;
|
|||
|
|
|||
|
namespace Photon.Pun.Demo.Cockpit
|
|||
|
{
|
|||
|
/// <summary>
|
|||
|
/// PhotonNetwork.AutomaticallySyncScene UI Toggle
|
|||
|
/// </summary>
|
|||
|
[RequireComponent(typeof(Toggle))]
|
|||
|
public class AutoSyncSceneToggle : MonoBehaviour
|
|||
|
{
|
|||
|
Toggle _toggle;
|
|||
|
|
|||
|
bool registered;
|
|||
|
|
|||
|
// Use this for initialization
|
|||
|
void OnEnable()
|
|||
|
{
|
|||
|
|
|||
|
_toggle = GetComponent<Toggle>();
|
|||
|
|
|||
|
if (!registered)
|
|||
|
{
|
|||
|
registered = true;
|
|||
|
_toggle.onValueChanged.AddListener(ToggleValue);
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
void OnDisable()
|
|||
|
{
|
|||
|
if (_toggle != null)
|
|||
|
{
|
|||
|
registered = false;
|
|||
|
_toggle.onValueChanged.RemoveListener(ToggleValue);
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
void Update()
|
|||
|
{
|
|||
|
|
|||
|
if (PhotonNetwork.AutomaticallySyncScene != _toggle.isOn)
|
|||
|
{
|
|||
|
_toggle.isOn = PhotonNetwork.AutomaticallySyncScene;
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
|
|||
|
public void ToggleValue(bool value)
|
|||
|
{
|
|||
|
PhotonNetwork.AutomaticallySyncScene = value;
|
|||
|
//Debug.Log("PhotonNetwork.CrcCheckEnabled = " + PhotonNetwork.CrcCheckEnabled, this);
|
|||
|
}
|
|||
|
}
|
|||
|
}
|