24 lines
880 B
C#
24 lines
880 B
C#
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// --------------------------------------------------------------------------------------------------------------------
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// <copyright file="OnStartDelete.cs" company="Exit Games GmbH">
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// Part of: Photon Unity Utilities,
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// </copyright>
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// <summary>
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// This component will destroy the GameObject it is attached to (in Start()).
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// </summary>
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// <author>developer@exitgames.com</author>
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// --------------------------------------------------------------------------------------------------------------------
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using UnityEngine;
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namespace Photon.Pun.UtilityScripts
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{
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/// <summary>This component will destroy the GameObject it is attached to (in Start()).</summary>
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public class OnStartDelete : MonoBehaviour
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{
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// Use this for initialization
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private void Start()
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{
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Destroy(this.gameObject);
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}
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}
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}
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