// --------------------------------------------------------------------------------------------------------------------
//
// Part of: Photon Unity Networking Demos
//
//
// Used in SlotRacer Demo
//
// developer@exitgames.com
// --------------------------------------------------------------------------------------------------------------------
using UnityEngine;
using Photon.Pun.Demo.SlotRacer.Utils;
namespace Photon.Pun.Demo.SlotRacer
{
///
/// Define Slot lanes and grid positions placeholders.
/// This is a convenient approach to visually define the lanes and their grid positions without any complicated editors and setup framework.
///
public class SlotLanes : MonoBehaviour {
///
/// Instance Pointer to access GridPositions
///
public static SlotLanes Instance;
///
/// The grid positions.
///
public SplinePosition[] GridPositions;
void Awake()
{
Instance = this;
}
}
}