54 lines
1.6 KiB
C#
54 lines
1.6 KiB
C#
// --------------------------------------------------------------------------------------------------------------------
|
|
// <copyright company="Exit Games GmbH"/>
|
|
// <summary>Demo code for Photon Chat in Unity.</summary>
|
|
// <author>developer@exitgames.com</author>
|
|
// --------------------------------------------------------------------------------------------------------------------
|
|
|
|
|
|
using UnityEngine;
|
|
|
|
#if PHOTON_UNITY_NETWORKING
|
|
using UnityEngine.UI;
|
|
using Photon.Pun;
|
|
|
|
namespace Photon.Chat.Demo
|
|
{
|
|
/// <summary>
|
|
/// This is used in the Editor Splash to properly inform the developer about the chat AppId requirement.
|
|
/// </summary>
|
|
[ExecuteInEditMode]
|
|
public class ChatAppIdCheckerUI : MonoBehaviour
|
|
{
|
|
public Text Description;
|
|
|
|
public void Update()
|
|
{
|
|
if (string.IsNullOrEmpty(PhotonNetwork.PhotonServerSettings.AppSettings.AppIdChat))
|
|
{
|
|
if (this.Description != null)
|
|
{
|
|
this.Description.text = "<Color=Red>WARNING:</Color>\nPlease setup a Chat AppId in the PhotonServerSettings file.";
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (this.Description != null)
|
|
{
|
|
this.Description.text = string.Empty;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
#else
|
|
|
|
namespace Photon.Chat.Demo
|
|
{
|
|
public class ChatAppIdCheckerUI : MonoBehaviour
|
|
{
|
|
// empty class. if PUN is not present, we currently don't check Chat-AppId "presence".
|
|
}
|
|
}
|
|
|
|
#endif |