32 lines
1.1 KiB
C#
32 lines
1.1 KiB
C#
// --------------------------------------------------------------------------------------------------------------------
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// <copyright file="OnJoinedInstantiate.cs" company="Exit Games GmbH">
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// Part of: Photon Unity Utilities,
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// </copyright>
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// <summary>
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// This component will quit the application when escape key is pressed
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// </summary>
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// <author>developer@exitgames.com</author>
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// --------------------------------------------------------------------------------------------------------------------
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using UnityEngine;
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using System.Collections;
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using System.Diagnostics;
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namespace Photon.Pun.UtilityScripts
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{
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/// <summary>
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/// This component will quit the application when escape key is pressed
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/// </summary>
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public class OnEscapeQuit : MonoBehaviour
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{
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[Conditional("UNITY_ANDROID"), Conditional("UNITY_IOS")]
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public void Update()
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{
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// "back" button of phone equals "Escape". quit app if that's pressed
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if (Input.GetKeyDown(KeyCode.Escape))
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{
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Application.Quit();
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}
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}
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}
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} |