33 lines
1.1 KiB
C#
33 lines
1.1 KiB
C#
// --------------------------------------------------------------------------------------------------------------------
|
|
// <copyright file="DocLinkButton.cs" company="Exit Games GmbH">
|
|
// Part of: Pun demos
|
|
// </copyright>
|
|
// <author>developer@exitgames.com</author>
|
|
// --------------------------------------------------------------------------------------------------------------------
|
|
|
|
using Photon.Pun.Demo.Shared;
|
|
using UnityEngine;
|
|
using UnityEngine.EventSystems;
|
|
|
|
namespace Photon.Pun.Demo.Cockpit
|
|
{
|
|
/// <summary>
|
|
/// Open an Url on Pointer Click.
|
|
/// </summary>
|
|
public class DocLinkButton : MonoBehaviour, IPointerClickHandler
|
|
{
|
|
public DocLinks.DocTypes Type = DocLinks.DocTypes.Doc;
|
|
|
|
public string Reference = "getting-started/pun-intro";
|
|
|
|
|
|
// Just so that Unity expose the enable Check Box inside the Component Inspector Header.
|
|
public void Start(){}
|
|
|
|
//Detect if a click occurs
|
|
public void OnPointerClick(PointerEventData pointerEventData)
|
|
{
|
|
Application.OpenURL(DocLinks.GetLink(Type,Reference));
|
|
}
|
|
}
|
|
} |