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master
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c419d37d4e
49
client.js
49
client.js
@ -7,27 +7,15 @@ export class Client {
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room;
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index;
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packageIndex = 0;
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state = {
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x: 0,
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y: -887.56,
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z: 0,
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rotationX: 0,
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rotationY: 0,
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rotationZ: 0,
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animation: 'Running',
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nickname: `${this.index}#${this.packageIndex++}`,
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characterKey: 'male',
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};
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constructor(index) {
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this.index = index;
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this.delta = { x: Math.floor(Math.random() * 2 - 1) * 3, z: Math.floor(Math.random() * 2 - 1) * 3};
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}
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async joinRoom() {
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this.client = new Colyseus.Client('wss://forwinmeta.sequenxe.com/api/socket');
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this.client = new Colyseus.Client('wss://api-meta.sequenxe.com/socket');
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this.room = await this.client.joinOrCreate("MyRoom");
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this.room = await this.client.joinOrCreate("my_room");
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this.room.onStateChange((state) => {
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if (this.index !== 0) {
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return;
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@ -41,27 +29,16 @@ export class Client {
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}
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testOnce() {
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this.state.x = this.delta.x + this.state.x;
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this.state.z = this.delta.z + this.state.z;
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if(this.state.x < -800) {
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this.delta.x = Math.random() * 5 + 5;
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this.state.x += this.delta.x;
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} else if(this.state.x > 800) {
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this.delta.x = -(Math.random() * 5 + 5);
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this.state.x += this.delta.x;
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};
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if(this.state.z < -800) {
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this.delta.z = Math.random() * 5 + 5;
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this.state.z += this.delta.z;
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} else if(this.state.z > 800) {
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this.delta.z = -(Math.random() * 5 + 5);
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this.state.z += this.delta.z;
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}
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// this.state.nickname = `${this.index}#${this.packageIndex++}`;
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this.room.send("updatePlayer", this.state);
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this.room.send("updatePlayer", {
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x: +Math.random().toFixed(1),
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y: +Math.random().toFixed(1),
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z: +Math.random().toFixed(1),
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rotationX: +Math.random().toFixed(1),
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rotationY: +Math.random().toFixed(1),
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rotationZ: +Math.random().toFixed(1),
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animation: Math.random().toFixed(1),
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nickname: Math.random().toFixed(1),
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characterKey: `${this.index}#${this.packageIndex++}`,
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});
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}
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}
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