fix: 修复等待输出开启和关闭的倒计时错误的问题。
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2aaa85af71
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09ae17fa31
@ -1,7 +1,6 @@
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use std::{
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use std::{
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sync::{
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sync::{Arc, Mutex, MutexGuard},
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Arc, Mutex, MutexGuard,
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time::Duration,
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},
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};
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};
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use embedded_hal::digital::v2::{OutputPin, PinState};
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use embedded_hal::digital::v2::{OutputPin, PinState};
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@ -12,12 +11,16 @@ use esp_idf_svc::eventloop::{
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EspSubscription, EspTypedEventDeserializer, EspTypedEventSerializer, EspTypedEventSource, User,
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EspSubscription, EspTypedEventDeserializer, EspTypedEventSerializer, EspTypedEventSource, User,
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};
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};
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use esp_idf_sys::c_types;
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use esp_idf_sys::c_types;
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use log::{warn};
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use log::warn;
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use serde_json::json;
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use serde_json::json;
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use crate::voltage_detection::{VoltageDetectionWorker, VOLTAGE_EVENTLOOP};
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use crate::{
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time::Time,
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voltage_detection::{VoltageDetectionWorker, VOLTAGE_EVENTLOOP},
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};
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const WAITING_OFF_SECONDS: u8 = 60;
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const WAITING_OFF_DURATION: u64 = 60;
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const WAITING_ON_DURATION: u64 = 60;
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pub static mut DC_OUT_STATE_EVENT_LOOP: Option<
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pub static mut DC_OUT_STATE_EVENT_LOOP: Option<
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EspEventLoop<esp_idf_svc::eventloop::User<Background>>,
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EspEventLoop<esp_idf_svc::eventloop::User<Background>>,
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@ -25,11 +28,11 @@ pub static mut DC_OUT_STATE_EVENT_LOOP: Option<
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#[derive(Debug, Clone, Copy, PartialEq)]
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#[derive(Debug, Clone, Copy, PartialEq)]
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pub enum DcOutStatus {
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pub enum DcOutStatus {
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WaitingOn(u8),
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WaitingOn(Duration),
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On,
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On,
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Off,
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Off,
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WaitingOff,
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WaitingOff,
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TurningOff(u8),
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TurningOff(Duration),
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}
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}
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#[derive(Debug, Clone, Copy)]
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#[derive(Debug, Clone, Copy)]
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@ -54,11 +57,9 @@ impl DcOutControllerState {
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DcOutStatus::WaitingOn(_) => {
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DcOutStatus::WaitingOn(_) => {
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self.status = DcOutStatus::Off;
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self.status = DcOutStatus::Off;
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}
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}
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DcOutStatus::TurningOff(seconds) => {
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DcOutStatus::TurningOff(target) => {
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let seconds = seconds - 1;
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let now = Time::new().get_time();
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if seconds > 0 {
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if now > target {
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self.status = DcOutStatus::TurningOff(seconds);
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} else {
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self.status = DcOutStatus::Off;
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self.status = DcOutStatus::Off;
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}
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}
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}
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}
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@ -67,21 +68,21 @@ impl DcOutControllerState {
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}
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}
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fn turn_off(&mut self) {
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fn turn_off(&mut self) {
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let now = Time::new().get_time();
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match self.status {
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match self.status {
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DcOutStatus::On => {
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DcOutStatus::On => {
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self.status = DcOutStatus::TurningOff(WAITING_OFF_SECONDS);
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self.status =
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DcOutStatus::TurningOff(now + Duration::from_secs(WAITING_OFF_DURATION));
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}
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}
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DcOutStatus::WaitingOff => {
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DcOutStatus::WaitingOff => {
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self.status = DcOutStatus::TurningOff(WAITING_OFF_SECONDS);
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self.status =
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DcOutStatus::TurningOff(now + Duration::from_secs(WAITING_OFF_DURATION));
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}
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}
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DcOutStatus::WaitingOn(_) => {
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DcOutStatus::WaitingOn(_) => {
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self.status = DcOutStatus::Off;
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self.status = DcOutStatus::Off;
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}
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}
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DcOutStatus::TurningOff(seconds) => {
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DcOutStatus::TurningOff(target) => {
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let seconds = seconds - 1;
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if target < now {
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if seconds > 0 {
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self.status = DcOutStatus::TurningOff(seconds);
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} else {
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self.status = DcOutStatus::Off;
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self.status = DcOutStatus::Off;
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}
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}
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}
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}
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@ -90,26 +91,22 @@ impl DcOutControllerState {
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}
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}
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fn turn_on(&mut self) {
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fn turn_on(&mut self) {
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let now = Time::new().get_time();
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match self.status {
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match self.status {
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DcOutStatus::WaitingOff => {
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DcOutStatus::WaitingOff => {
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self.status = DcOutStatus::On;
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self.status = DcOutStatus::On;
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}
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}
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DcOutStatus::Off => {
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DcOutStatus::Off => {
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self.status = DcOutStatus::WaitingOn(WAITING_OFF_SECONDS);
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self.status =
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DcOutStatus::WaitingOn(now + Duration::from_secs(WAITING_ON_DURATION));
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}
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}
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DcOutStatus::WaitingOn(seconds) => {
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DcOutStatus::WaitingOn(target) => {
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let seconds = seconds - 1;
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if target <= now {
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if seconds > 0 {
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self.status = DcOutStatus::WaitingOn(seconds);
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} else {
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self.status = DcOutStatus::On;
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self.status = DcOutStatus::On;
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}
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}
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}
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}
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DcOutStatus::TurningOff(seconds) => {
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DcOutStatus::TurningOff(target) => {
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let seconds = seconds - 1;
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if target <= now {
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if seconds > 0 {
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self.status = DcOutStatus::TurningOff(seconds);
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} else {
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self.status = DcOutStatus::On;
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self.status = DcOutStatus::On;
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}
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}
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}
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}
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@ -129,11 +126,18 @@ impl DcOutControllerState {
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PinState::Low => "Low",
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PinState::Low => "Low",
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PinState::High => "High",
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PinState::High => "High",
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};
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};
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let seconds: i16 = match self.status {
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let now = Time::new().get_time();
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DcOutStatus::WaitingOn(seconds) => seconds.into(),
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let target = match self.status {
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DcOutStatus::TurningOff(seconds) => seconds.into(),
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DcOutStatus::WaitingOn(target) => target,
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_ => -1,
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DcOutStatus::TurningOff(target) => target,
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_ => Duration::ZERO,
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};
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};
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let seconds = if now < target {
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target - now
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} else {
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Duration::ZERO
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}
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.as_secs();
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json!({ "status": status, "pin_state": pin_state, "seconds": seconds }).to_string()
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json!({ "status": status, "pin_state": pin_state, "seconds": seconds }).to_string()
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}
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}
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}
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}
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