feat: 使用校准的颜色来初始化灯光;避免使用全黑的灯光。

This commit is contained in:
Ivan Li 2023-04-18 00:03:23 +08:00
parent c27418aaf1
commit ac33f67d77

View File

@ -210,22 +210,6 @@ void light_for_init() {
ESP_LOGI(LIGHT_TAG, "light_for_init"); ESP_LOGI(LIGHT_TAG, "light_for_init");
ESP_ERROR_CHECK(light_led_strip->clear(light_led_strip, 100)); ESP_ERROR_CHECK(light_led_strip->clear(light_led_strip, 100));
uint32_t red = 0, green = 0, blue = 0;
int8_t i = 0;
do {
for (; i < 50; i++) {
for (int j = 0; j < STRIP_LED_NUMBER; j++) {
led_strip_hsv2rgb(0, 0, i, &red, &green, &blue);
ESP_ERROR_CHECK(
light_led_strip->set_pixel(light_led_strip, j, red, green, blue));
}
ESP_ERROR_CHECK(light_led_strip->refresh(light_led_strip, 100));
vTaskDelay(pdMS_TO_TICKS(20));
}
vTaskDelay(pdMS_TO_TICKS(100));
} while (light_mode == light_mode_init);
nvs_handle local_nvs_handle; nvs_handle local_nvs_handle;
esp_err_t err = nvs_open("storage", NVS_READWRITE, &local_nvs_handle); esp_err_t err = nvs_open("storage", NVS_READWRITE, &local_nvs_handle);
if (err != ESP_OK) { if (err != ESP_OK) {
@ -251,6 +235,28 @@ void light_for_init() {
nvs_close(local_nvs_handle); nvs_close(local_nvs_handle);
float r_f = (float)r / 255.0;
float g_f = (float)g / 255.0;
float b_f = (float)b / 255.0;
uint8_t init_r, init_g, init_b;
do {
for (uint8_t i = 0; i < 50; i++) {
init_r = (uint8_t)(r_f * (float)i);
init_g = (uint8_t)(g_f * (float)i);
init_b = (uint8_t)(b_f * (float)i);
for (int j = 0; j < STRIP_LED_NUMBER; j++) {
ESP_ERROR_CHECK(light_led_strip->set_pixel(light_led_strip, j, init_r,
init_g, init_b));
}
ESP_ERROR_CHECK(light_led_strip->refresh(light_led_strip, 100));
vTaskDelay(pdMS_TO_TICKS(20));
}
vTaskDelay(pdMS_TO_TICKS(100));
} while (light_mode == light_mode_init);
led_strip_set_color_calibration((float)r / 255.0, (float)g / 255.0, led_strip_set_color_calibration((float)r / 255.0, (float)g / 255.0,
(float)b / 255.0); (float)b / 255.0);
} }
@ -354,6 +360,8 @@ void light_init_strip() {
void light_play_colors(uint16_t len, uint8_t *buffer) { void light_play_colors(uint16_t len, uint8_t *buffer) {
light_mode = light_mode_desktop_sending_colors; light_mode = light_mode_desktop_sending_colors;
uint16_t black_count = 0; // count of black pixels. r/g/b <= 10
for (uint16_t led_index = 0, buffer_cursor = 0; for (uint16_t led_index = 0, buffer_cursor = 0;
led_index < STRIP_LED_NUMBER && buffer_cursor < len; led_index < STRIP_LED_NUMBER && buffer_cursor < len;
led_index++, buffer_cursor += 3) { led_index++, buffer_cursor += 3) {
@ -366,10 +374,27 @@ void light_play_colors(uint16_t len, uint8_t *buffer) {
b = (uint8_t)((float)buffer[buffer_cursor + 2] * b = (uint8_t)((float)buffer[buffer_cursor + 2] *
display_ambient_light_brightness * display_ambient_light_brightness *
led_strip_blue_calibration); led_strip_blue_calibration);
if (r <= 10 && g <= 10 && b <= 10) {
black_count++;
}
ESP_ERROR_CHECK( ESP_ERROR_CHECK(
light_led_strip->set_pixel(light_led_strip, led_index, r, g, b)); light_led_strip->set_pixel(light_led_strip, led_index, r, g, b));
} }
ESP_ERROR_CHECK(light_led_strip->refresh(light_led_strip, 100));
if (black_count > STRIP_LED_NUMBER / 4 * 3) {
ESP_ERROR_CHECK(light_led_strip->clear(light_led_strip, 50));
uint8_t r = (uint8_t)((float)100 * display_ambient_light_brightness *
led_strip_red_calibration),
g = (uint8_t)((float)100 * display_ambient_light_brightness *
led_strip_green_calibration),
b = (uint8_t)((float)100 * display_ambient_light_brightness *
led_strip_blue_calibration);
for (uint16_t led_index = 0; led_index < STRIP_LED_NUMBER; led_index++) {
ESP_ERROR_CHECK(
light_led_strip->set_pixel(light_led_strip, led_index, r, g, b));
}
}
ESP_ERROR_CHECK(light_led_strip->refresh(light_led_strip, 50));
vTaskDelay(pdMS_TO_TICKS(10)); vTaskDelay(pdMS_TO_TICKS(10));
} }