- Add LED test effects page with multiple test patterns (solid colors, rainbow, breathing, flowing)
- Implement Rust backend for LED test effects with proper task management
- Add automatic cleanup when navigating away from test page using onCleanup hook
- Ensure test mode is properly disabled to resume normal ambient lighting
- Clean up debug logging for production readiness
- Fix menu navigation issues by using SolidJS router components
Features:
- Multiple test patterns: solid colors, rainbow cycle, breathing effect, flowing lights
- Configurable animation speed
- Automatic cleanup prevents LED conflicts with ambient lighting
- Responsive UI with proper error handling
- Add RGBW LED type support alongside existing RGB LEDs
- Implement 4-channel RGBW data transmission (R,G,B,W bytes)
- Add RGBW visual preview with half-color, half-white gradient display
- Fix RGB color calibration bug in publisher (was not being applied)
- Create comprehensive hardware communication protocol documentation
- Support mixed RGB/RGBW LED strips on same display
- Add W channel color temperature adjustment in white balance page
- Hardware acts as simple UDP-to-WS2812 bridge without type distinction
- Reduced image processing time from 7-8 seconds to 340-420ms (15-20x improvement)
- Optimized BGRA->RGBA conversion with unsafe pointer operations and batch processing
- Changed image resize filter from Lanczos3 to Nearest for maximum speed
- Reduced target resolution from 400x225 to 320x180 for better performance
- Reduced JPEG quality from 75 to 50 for faster compression
- Fixed force-send mechanism timing from 500ms to 200ms intervals
- Improved frame rate from 0 FPS to ~2.5 FPS
- Cleaned up extensive debug logging and performance instrumentation
- Removed unused imports and variables to reduce compiler warnings
- Add LED strip visualization around display previews
- Show real-time color status for each LED pixel
- Support multi-display LED strip configurations
- Use elegant 16px thin LED strip design
- Real-time LED color sync via WebSocket
- Responsive layout with display scaling support
- Fix LED color publisher: uncomment display_colors_tx.send() to enable LED color events
- Replace rust_swift_screencapture with screen-capture-kit for better macOS compatibility
- Add bounds checking in LED color processing to prevent array index errors
- Update screenshot manager to use CGDisplay as fallback implementation
- Fix frontend screenshot URL protocol to use ambient-light://
- Add debug logging for LED color events in frontend
- Remove debug logs that were added for troubleshooting
- Update dependencies and remove CMake-dependent paho-mqtt temporarily
This resolves the issue where LED color events were not being sent to the frontend,
enabling real-time LED color visualization in the UI.