283 lines
10 KiB
Rust

use std::{sync::Arc, time::Duration};
use paris::{error, info, warn};
use tokio::{io, net::UdpSocket, sync::RwLock, task::yield_now, time::timeout};
use crate::{rpc::DisplaySettingRequest, volume::{VolumeManager, self}};
use super::{BoardConnectStatus, BoardInfo, BoardMessageChannels};
#[derive(Debug)]
pub struct Board {
pub info: Arc<RwLock<BoardInfo>>,
socket: Option<Arc<UdpSocket>>,
listen_handler: Option<tokio::task::JoinHandle<()>>,
volume_changed_subscriber_handler: Option<tokio::task::JoinHandle<()>>,
state_of_displays_changed_subscriber_handler: Option<tokio::task::JoinHandle<()>>,
}
impl Board {
pub fn new(info: BoardInfo) -> Self {
Self {
info: Arc::new(RwLock::new(info)),
socket: None,
listen_handler: None,
volume_changed_subscriber_handler: None,
state_of_displays_changed_subscriber_handler: None,
}
}
pub async fn init_socket(&mut self) -> anyhow::Result<()> {
let info = self.info.clone();
let info = info.read().await;
let socket = UdpSocket::bind("0.0.0.0:0").await?;
socket.connect((info.address, info.port)).await?;
let socket = Arc::new(socket);
self.socket = Some(socket.clone());
let handler = tokio::spawn(async move {
let mut buf = [0u8; 128];
let board_message_channels = crate::rpc::channels::BoardMessageChannels::global().await;
let display_setting_request_sender = board_message_channels
.display_setting_request_sender
.clone();
let volume_setting_request_sender =
board_message_channels.volume_setting_request_sender.clone();
loop {
match socket.try_recv(&mut buf) {
Ok(len) => {
log::info!("recv: {:?}", &buf[..len]);
if buf[0] == 3 {
let result =
display_setting_request_sender.send(DisplaySettingRequest {
display_index: buf[1] as usize,
setting: crate::rpc::DisplaySetting::Brightness(buf[2]),
});
if let Err(err) = result {
error!("send display setting request to channel failed: {:?}", err);
}
} else if buf[0] == 4 {
let result = volume_setting_request_sender.send(buf[1] as f32 / 100.0);
if let Err(err) = result {
error!("send volume setting request to channel failed: {:?}", err);
}
}
}
Err(ref e) if e.kind() == io::ErrorKind::WouldBlock => {
yield_now().await;
continue;
}
Err(e) => {
error!("socket recv error: {:?}", e);
break;
}
}
}
});
self.listen_handler = Some(handler);
self.subscribe_volume_changed().await;
self.state_of_displays_changed().await;
Ok(())
}
async fn subscribe_volume_changed(&mut self) {
let channel = BoardMessageChannels::global().await;
let mut volume_changed_rx = channel.volume_changed_sender.subscribe();
let info = self.info.clone();
let socket = self.socket.clone();
let handler = tokio::spawn(async move {
loop {
let volume: Result<f32, tokio::sync::broadcast::error::RecvError> = volume_changed_rx.recv().await;
if let Err(err) = volume {
match err {
tokio::sync::broadcast::error::RecvError::Closed => {
log::error!("volume changed channel closed");
break;
},
tokio::sync::broadcast::error::RecvError::Lagged(_) => {
log::info!("volume changed channel lagged");
continue;
},
}
}
let volume = volume.unwrap();
let info = info.read().await;
if socket.is_none() || info.connect_status != BoardConnectStatus::Connected {
log::info!("board is not connected, skip send volume changed");
continue;
}
let socket = socket.as_ref().unwrap();
let mut buf = [0u8; 2];
buf[0] = 4;
buf[1] = (volume * 100.0) as u8;
if let Err(err) = socket.send(&buf).await {
log::warn!("send volume changed failed: {:?}", err);
}
}
});
let volume_manager = VolumeManager::global().await;
let volume = volume_manager.get_volume().await;
if let Some(socket) = self.socket.as_ref() {
let buf = [4, (volume * 100.0) as u8];
if let Err(err) = socket.send(&buf).await {
log::warn!("send volume failed: {:?}", err);
}
} else {
log::warn!("socket is none, skip send volume");
}
self.volume_changed_subscriber_handler = Some(handler);
}
async fn state_of_displays_changed(&mut self) {
let channel: &BoardMessageChannels = BoardMessageChannels::global().await;
let mut state_of_displays_changed_rx = channel.displays_changed_sender.subscribe();
let info = self.info.clone();
let socket = self.socket.clone();
let handler = tokio::spawn(async move {
loop {
let states: Result<Vec<crate::display::DisplayState>, tokio::sync::broadcast::error::RecvError> = state_of_displays_changed_rx.recv().await;
if let Err(err) = states {
match err {
tokio::sync::broadcast::error::RecvError::Closed => {
log::error!("state of displays changed channel closed");
break;
},
tokio::sync::broadcast::error::RecvError::Lagged(_) => {
log::info!("state of displays changed channel lagged");
continue;
},
}
}
let info = info.read().await;
if socket.is_none() || info.connect_status != BoardConnectStatus::Connected {
log::info!("board is not connected, skip send state of displays changed");
continue;
}
let socket = socket.as_ref().unwrap();
let mut buf = [0u8; 3];
let states = states.unwrap();
for (index, state) in states.iter().enumerate() {
buf[0] = 3;
buf[1] = index as u8;
buf[2] = state.brightness as u8;
log::info!("send state of displays changed: {:?}", &buf[..]);
if let Err(err) = socket.send(&buf).await {
log::warn!("send state of displays changed failed: {:?}", err);
}
}
}
});
self.state_of_displays_changed_subscriber_handler = Some(handler);
}
pub async fn send_colors(&self, buf: &[u8]) {
let info = self.info.read().await;
if self.socket.is_none() || info.connect_status != BoardConnectStatus::Connected {
return;
}
let socket = self.socket.as_ref().unwrap();
socket.send(buf).await.unwrap();
}
pub async fn check(&self) -> anyhow::Result<()> {
let info = self.info.read().await;
let socket = UdpSocket::bind("0.0.0.0:0").await?;
socket.connect((info.address, info.port)).await?;
drop(info);
let instant = std::time::Instant::now();
socket.send(&[1]).await?;
let mut buf = [0u8; 1];
let recv_future = socket.recv(&mut buf);
let check_result = timeout(Duration::from_secs(1), recv_future).await;
let mut info = self.info.write().await;
match check_result {
Ok(_) => {
let ttl = instant.elapsed();
if buf == [1] {
info.connect_status = BoardConnectStatus::Connected;
} else {
if let BoardConnectStatus::Connecting(retry) = info.connect_status {
if retry < 10 {
info.connect_status = BoardConnectStatus::Connecting(retry + 1);
info!("reconnect: {}", retry + 1);
} else {
info.connect_status = BoardConnectStatus::Disconnected;
warn!("board Disconnected: bad pong.");
}
} else if info.connect_status != BoardConnectStatus::Disconnected {
info.connect_status = BoardConnectStatus::Connecting(1);
}
}
info.ttl = Some(ttl.as_millis());
}
Err(_) => {
if let BoardConnectStatus::Connecting(retry) = info.connect_status {
if retry < 10 {
info.connect_status = BoardConnectStatus::Connecting(retry + 1);
info!("reconnect: {}", retry + 1);
} else {
info.connect_status = BoardConnectStatus::Disconnected;
warn!("board Disconnected: timeout");
}
} else if info.connect_status != BoardConnectStatus::Disconnected {
info.connect_status = BoardConnectStatus::Connecting(1);
}
info.ttl = None;
}
}
info.checked_at = Some(std::time::SystemTime::now());
Ok(())
}
}
impl Drop for Board {
fn drop(&mut self) {
info!("board drop");
if let Some(handler) = self.listen_handler.take() {
handler.abort();
}
if let Some(handler) = self.volume_changed_subscriber_handler.take() {
handler.abort();
}
if let Some(handler) = self.state_of_displays_changed_subscriber_handler.take() {
handler.abort();
}
}
}